IPerformerRepository.cs
namespace SCNData
{
public interface IPerformerRepository : IDisposable
{
IEnumerable<Performer> GetPerformers();
Performer GetPerformerByID(int performerId);
void InsertPerformer(Performer performer);
void DeletePerformer(int performerID);
void UpdatePerformer(Performer performer);
void Save();
}
}
PerformerRepository.cs
namespace SCNData
{
public class PerformerRepository : IPerformerRepository, IDisposable
{
private NhacContext context;
public PerformerRepository(NhacContext context)
{
this.context = context;
}
public IEnumerable<Performer> GetPerformers()
{
return context.Performers.ToList();
}
public Performer GetPerformerByID(int id)
{
return context.Performers.Find(id);
}
public void InsertPerformer(Performer performer)
{
context.Performers.Add(performer);
}
public void DeletePerformer(int performerId)
{
Performer performer = context.Performers.Find(performerId);
context.Performers.Remove(performer);
}
public void UpdatePerformer(Performer performer)
{
context.Entry(performer).State = EntityState.Modified;
}
public void Save()
{
context.SaveChanges();
}
private bool disposed = false;
protected virtual void Dispose(bool disposing)
{
if (!this.disposed)
{
if (disposing)
{
context.Dispose();
}
}
this.disposed = true;
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}
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